Even after thousands of years, they were still present, sleeping...
This project was done, mostly for a testing purspose to compare versatility of Blender and Maya workflows.
One scene was painted in 2d and then converted into 3d "parallax" scene. Second one was assembled in 3d directly and then enhanced by 2d overpaint and reprojected into 3d space for rendering. Blender seams to have a greta potential in out workflow, we will see how it's gonna hold next time. What do you think about the both results?